Online Programmer [New IP] (484)2024-04-02T14:45:30+01:00
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Online Programmer [New IP] (484) Job Vacancy in Royal Leamington Spa, England, UK
Ubisoft
Job Description
A career at Ubisoft Leamington and Ubisoft Reflections opens doors to new worlds. As an Online Programmer you are part of a team that directly influences the quality of our player’s online experience.
What you will do
Assist with investigation, design and implementation of class-leading online features;
Involvement with education of the game team to ensure online gameplay and technical constraints are considered during the design and implementation of game features;
Work as a key part of an agile development team, organising and planning the implementation of features with direction from their lead, and assist less experienced programmers;
Use practical solutions to implement feature requests, taking into account performance, maintainability and resource usage;
Ensure coding standards are followed in their own and others code;
Collect, interpret and analyse the technical feasibility of system/feature specifications;
Write clear and well-structured code using the appropriate data structure and algorithms while bearing in mind performance, maintenance and architectural requirements;
Include comments in the code and document implemented features;
Demonstrate an understanding of the basics of load testing and game feature testing and write test code;
Stay up-to-date with technology advances within the field;
Perform code reviews for peers;
Extract and interpret relevant runtime system resource information (disk IO, network, CPU, memory, etc).
What you will bring
Knowledge of common online systems;
Ability to debug networked/asynchronous systems;
Very good C/C++ programming skills, with very good knowledge of object oriented development including design patterns and UML;
Experience working with a large game codebase, and it’s modules, middleware and associated pipeline;
Understanding of speed and memory considerations, and able to implement basic optimisations;
Knowledge of common algorithms, data structures and patterns, and their application;
Ability to analyse unfamiliar code of a reasonable complexity to understand, extend and refactor an existing module;
Ability to debug defects of a reasonable complexity, including memory related issues, and multi-threading;
Knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc.;
Understanding the constraints and technical requirements for console platform development within their area is a plus;
Ability to adapt to change;
Good interpersonal and communication skills.
Relevant Experience
Bachelors degree in computer science or computer engineering or equivalent experience;
3 years commercial software development experience with significant involvement in 1 published game in a relevant programming capacity is a plus;
Experience working with at least one modern console platform is an advantage;
Experience with profiling tools is desirable;
Experience working in a multi-site collaboration environment is a plus.